Read the hints that are shown when the mouse pointer rests on a setting. See the included Skyrim-Occlusion-Readme.txt for a brief explanation of the Skyrim TVDT Occlusion data generation. Get matching platform x86/圆4 depending on which xLODGen.exe (x86) or xLODGen圆4.exe (圆4) is used. Microsoft Visual C++ Redistributable for Visual Studio 2015, 20 - Required by LODGen.exe/LODGen圆4.exe and Texconv.exe/Texconv圆4.exe. Use -o:"c:\OutputPath\" command line parameter to change where files are generated to, default is the game folder.ĭo not generate into any game or any mod manager folders. Rename xLODGen.exe to LODGen.exe (TES5LODGen.exe for example) or start with command line parameter -fnv, -fo3, -fo4, -fo4vr, -tes5, tes5vr, -sse, -enderal, -enderalse Unzip into a dedicated folder outside of any Steam, game or mod manager folders or special Windows folders like Program Files.
#Fnis skyrim errors how to#
This is for experienced mod authors and users that know how to use 圎dit, xLODGen or DynDOLOD already. This is a beta of LODGen/Edit with terrain LOD meshes and textures generation. Note that I do not have the creature pack and never have iirc, unless that means Immersive Creatures, which I do have installed.Īny assistance will be greatly appreciated!! Thanks in advance! But you need to complain there (and PLEASE DO IT)" Usually worked-around when you follow the different MO installation instructions to the point. "ERROR(53) when using Mod Organizer: An MO issue. I went to the FNIS nexus page, but came here after reading fores' sticky (and I quote): I have also installed the 5.3 fix and merged the two files, and I still have no luck. The message I get is:ĮRROR(53): Could not find file 'C:\Games\steam\SteamApps\common\Skyrim\data\meshes\actors\character\behaviors\1hm_behavior.hkx'. Most I have corrected by simply deleting the FNIS folders and reinstalling from scratch, but I can't solve the Error(53) access error. Now, whenever I use FNIS on my new profile, I get a myriad of issues. I recently updated my FNIS from version 5.2 to 5.3 using Mod Organizer.